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 Let's Talk About Updates

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Masta Le
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Josh
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Josh


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PostSubject: Let's Talk About Updates   Let's Talk About Updates EmptySat May 21, 2011 2:02 pm

This is a new thread about upcoming updates. Mainly we will try to find out what a picture of the new update is.

So, let's start this off with the twitter picture:

Let's Talk About Updates Rstwee10

Let's tear this apart.

1)Redesign of Draynor..?
2)Blue Sky?
3) There are old trees

Post and tell me what you think.
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Zach
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySat May 21, 2011 7:50 pm

"Graphical Improvements

Two more areas of RuneScape are set for some visual overhauls in May. Draynor Village will be the first to be given a new lick of paint, and Rellekka will be jumping on the bandwagon towards the end of the month."

http://services.runescape.com/m=news/behind-the-scenes--may
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Masta Le
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySat May 21, 2011 10:18 pm

I happen to have inside information that Jagex is currently working on the look of grass.
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Josh
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySat May 21, 2011 10:20 pm

Nooot asking.
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Raurgbrom
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySat May 21, 2011 11:23 pm

Looks pretty cool. Rimmington and Port Sarim could use some work to in my opinion.
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Luketh
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySun May 22, 2011 12:36 am

Totally Draynor.
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Masta Le
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySun May 22, 2011 11:54 am

The only thing I wonder about Draynor is when the Wise Old Man plans to strike again.
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Josh
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySun May 22, 2011 2:18 pm

He's striking on Twitter soon.
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Kai Isakaru
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySun May 22, 2011 5:28 pm

that picture looks vaaaguely like the bank in that ghost city whose name I don't remember.
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Josh
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySun May 22, 2011 5:46 pm

That's what it reminded me of, but more like Canifis than the "Ghost town you can not remember"
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Josh
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySun May 22, 2011 6:44 pm

Let's Talk About Updates Before10
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Raurgbrom
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySun May 22, 2011 10:22 pm

Might you mean port phasmatys?
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Josh
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySun May 22, 2011 10:50 pm

Yeah, that's what we meant. Still looks more like Canifis to me, which makes sense since it is ruled by a vampire.
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Kai Isakaru
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySun May 22, 2011 10:57 pm

I agree, edgeville.
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Josh
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySun May 29, 2011 12:39 am

Swaallloowww...

Let's Talk About Updates 30861610
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Kai Isakaru
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySun May 29, 2011 11:23 am

OMAIGAWD
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Raurgbrom
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySun May 29, 2011 1:34 pm

Sweeet
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Luketh
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptyMon May 30, 2011 12:28 am

Dude what the hell!?
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Raurgbrom
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptyThu Nov 17, 2011 8:31 pm

Let's Talk About Updates Highsc10

Luke your avatar is... unique.
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Luketh
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptyThu Nov 17, 2011 10:08 pm

The hell?! Who the hell COMPETES for spots on the hiscores if you're NOT maxed after a new skill comes out..?
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Kai Isakaru
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptyThu Nov 17, 2011 11:53 pm

...
now there's no way to creep on other people's skills if they're nonmems.
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Masta Le
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptyFri Nov 18, 2011 5:33 pm

I almost posted a topic for this but at this point I just give up...

Jagex: "Great News guys, bots are gone!

OH YEAH, and... we hate f2p now. Everything's gonna be mems from now on and.... well we're looking into no f2p at all.

In other news..."
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptyFri Nov 18, 2011 7:45 pm

Runescape boasts the #1 free MMORPG, and now this?
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Kai Isakaru
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySat Nov 19, 2011 2:32 am

look at it this way...
they took away high-scores.
now go play runescape. notice a difference in the free game? nope
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Josh
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySat Nov 19, 2011 1:41 pm

I'm cool with it, Jagex made F2P so that you guys would eventually get members.

Of course, they could have just seperated F2P and P2P.. or add a filter.
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Luketh
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySat Nov 19, 2011 2:39 pm

Honestly.. I don't really see the point in removing something that didn't/doesn't generate any problems.
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Josh
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySat Nov 19, 2011 4:25 pm

Keeping the progress and data of millions of accounts is the problem.
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Kai Isakaru
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySun Nov 20, 2011 2:37 pm

They have to do that anyway. Saved in our accounts is our level and experience in every skill. They still have to store that. All this did is make it so the high-scores section doesn't access that for f2p anymore.
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Josh
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySun Nov 20, 2011 3:13 pm

Well.. 35 million names in the highscores takes up space? Surprised

Maybe they needed a spare 3 GB to download some porn or something.

We should be talking about this one now, especially Zach.

"Breaking Dicing

Today we have taken the step to disable dice in the game. From today they will no longer work, and next week we will remove them all from the game. This was due to the amount of scamming and general “bad use” of these ingame dice items. While we strongly believe that what you do with your treasure is entirely up to you, we have had to step in to deal with this issue.

What do we mean by “bad use” of dice items? Well, gambling for GP was never the intention of the dice. There is no support for PvP gambling within RuneScape and we do not intent to add any. Gambling is a risky pastime and nobody should ever rely on gambling to make money.

Also, there was a high degree of scamming or general bad behaviour when using dice, particularly since the removal of bots a few weeks ago. While we hope that players are “streetwise” enough to recognise a scam, it’s not always the case. Sometimes we have to step in and change the game.
Apologies for not doing something sooner. Since we brought back free trade we really have tried to leave it up to the player to decide what’s right and wrong. But the overwhelming feedback from the forums is that we have to just stop the problem.

Don’t gamble! There are too many people who will try to scam you or alter the odds in their favour. It’s never supported by JAGEX unless it’s about gameplay (like the duel arena). It’s likely that dice scammers will move over to another method of trying to scam you, so please, be vigilant and remember... if it sounds too good to be true, it’s probably a lie.

Just don’t do it.


Mod_mark
RuneScape Lead Designer

EDIT:

A few answers to some common questions:

Dice bags will be deleted totally from the game next week. They will not become rare. Do not buy any, you're likely to lose cash if you do.

We are aware that other things can be used to gamble with in game. We will look at them individually if they become an issue.

No, I do not consider dueling to be the same as dicing.

EDIT

We have now removed some of the functionality of the magic skullball to the game. You are now only able to use the skullball for private readings and so it cant output the result to a chat channel anymore. "
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Luketh
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PostSubject: Re: Let's Talk About Updates   Let's Talk About Updates EmptySun Nov 20, 2011 3:30 pm

I guess that's a good move. What the HELL did they put dice into the game for, anyways?
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