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 THE Official Guide to being a Pizza Bandit

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Luketh
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PostSubject: THE Official Guide to being a Pizza Bandit   Tue Jan 26, 2010 10:58 pm

Okay, this is where it's at. Luke's guide to being a bandit. It's going to be locked for a while, until the whole thing comes up, or at least a majority of it, so please, look, but don't post... if you even have the ability to post through locked threads.
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Luketh
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PostSubject: Re: THE Official Guide to being a Pizza Bandit   Tue Jan 26, 2010 11:23 pm

Rev Hunts

Rev Hunting is THE main event for us Bandits. What's better than a group of us strong, brave warriors testing our arrows and scimitars against the pour perished souls of the god wars? Nothing compares with risking life and limb for the thrill of the hunt, not even PKing, in my oh so humble opinion. The following map of the wilderness is dotted with the main spots of a basic revenant hunt, which can last anywhere from 30 minutes to 5+ hours. Following the numbers, I'll give details about how we do when we go, and boy.. do we go.


1- The center of Edgeville. This is where we meet, take a pic or two, and takeoff to go own revs with high spirits.
2- Bandit Camp on the official Runescape map, but Pizza Bandit Headquarters in any bandit's mental map. We make our delicious pizzas here and own any revs that are unlucky enough to have patrol through here.
3- The Chapel, one of our main war zones. Here we kill revs until our food is almost depleted. Plenty of prayer here with the Zamorak altar right next to you. Please, PLEASE pay attention to the orders leaders are shouting. If they tell you to leave the doors open, there's a reason for that. Listen. They can tell you to take a dump on the floor, just LISTEN TO WHAT THEY SAY HERE. It's important for your survival. Nobody wants to keep a noob's grave up. Likewise, if leaders deem it too dangerous to treck across the high level wilderness with the amount of food in everyone's inventory afterwards, they might choose to head to area 6 to get more food.
4- If the leaders of the expidetion decide it's safe enough to cross the high level wilderness, you will come across a lovely cut sapphire along the way. According to a Pizza Bandit tradition (started by yours truly, and discussed in the lore area) someone has to take the gem. Argue about it if you want, or run up and grab it, but SOMEONE has got to take that dreamy blue piece of wonder. If pursued by a rev, you take it, if not, you take it. Speaking of reventant pursuits, if a rev happens to be chasing you as you near the western border, Steve's Island (area 7) is a safe haven to wait out a rev while one has limited supplies. Once at area 4, also known as The Fishing Grounds, fish lobsters while the tinderbox and axe bringer has a fire running to restore food. Those without lobster cages, etc. can stand guard against revs, usually you'll find anything ranging from Hobgoblins to Orks in that area. Knights are extrememly uncommon, but not unheard of.
5- Once the bandits have had their share of revenant ownage, it's time for free for all. March over to Clan Wars and jump in the white (safe) FFA portal to kick each OTHER'S asses.
6- The volcano bank. This is used after the FFA fun (end of the hunt) or for food to cross the wilderness.
7- Steve's Island, named after the great Stevenkade. This area is a safe haven from revs, and whenever deemed appropriate by the leaders (maybe you, too..) of the hunt, run like HELL to the island for safety.
8- The oh so glorious bar. After the hunts some of us will head over here to get completely wasted and perform potential membership offers to people we picked up along the way.

That about wraps it up for the basics of Rev Hunting. Have fun, and kick ass!
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Luketh
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PostSubject: Re: THE Official Guide to being a Pizza Bandit   Sun Feb 28, 2010 5:12 pm

What to wear on a clan outing
CAPE:
Most of us Pizza Bandits are pretty unique people and we like to show that in what we wear in-game. Neither Swallow, me, or any other future leader should smother other member's creativity by forcing the wearing of anything. Except for, of course, the beautiful clan cape.



But for all I'm concerned, you could wear any of the capes sold by Neil, our local team-cape salesman. He sells variants of the clan cape with the same design, just in different colors, shown below. The only time this DOES NOT apply is during Clan Wars, the team 47 cape, furthermore known as the Pizza Cape is the only one worn during Clan wars. But for any other clan event you can wear a variant of this cape or a skillcape. If one of the following capes looks better with a certain outfit of yours, wear it! But remember, one of these capes MUST be worn during ANY clan outing at MOST times.



CLOTHING (NON-COMBAT EVENTS):
Clothing doesn't really matter for a few of our clan outings. Outings such as Role-Playing and Feasting don't really require any armor, so wear whatever you think looks the coolest or fits your role. Just remember the whole cape thing I mentioned above. You wanna go all


this


them


or THAT, feel free.

CLOTHING (COMBAT EVENTS):
When bandits fight... they fight. We don't fight tryin' to look our prettiest (although we often do), we fight wearing the best possible armor we can afford. We go all out and it shows because WE WIN. So, when we hunt revs I STRONGLY RECOMMEND (Sp?) that YOU WEAR DRAGONHIDE. This provides the best defence against the extrememly powerful revenant magic attack. When we go clan warring bring THE WHOLE SHABANG. Bring rune armor and weapons, range armor and weapons, and if you'd like mage armor and weapons. Don't forget your triangle.

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